Puppy Backlogue Slaughter: A Bob Hobbs Simulator



During the first semester of the 2nd year, we needed to develop a game between two people and gain experience in project management, source/version control and mobile development.

By using Cocos2D-X and C++, we created a very basic game for Android. It features the following:
• A Highscore System
• Increasing difficulty as the player progresses
• Additional points awarded if the screen is tapped when colliding with a dog
• Obstacles (Like Scottish Terriers) that deduct health points from the player

The project also helped develop the following skills:
• Source/Version Control
• Team Management
• Android Development



Other Team Members

Sam Head