Game Jam 2016: Deity Defiance


For the Game Jam 2016, we created a game with the subject "Ritual". This was developed in 48 hours and was my first time using Unity.

The game is based on a mage who has the task of defending an obelisk. Angels and meteors attack in waves with increasing difficulty. Turrets and barricades can be placed to aid in the defence.

Other Team Members

Alex Brammer
Ben Crawford
Mike Young
Zac Preece